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» Forums » Scripting » General scripting » Mapper
Indiana

Administrator

Joined: 13.07.2005
Posts: 316
Posted: 27 Sep 2006 09:59     Subject: Mapper
Some very instructions for Whyte's mapper as well as a VERY good IMap file of Aetolia can be found here:

http://www.freewebs.com/heliomance/

Since it is not made for a specific client it can be used with most clients (tested on zmud and Mushclient, works very nice if you ask me).

I'm using it myself for only about a week, but I'm already in love with it -eyeshift- Anyway, if you need help with it I guess I can try to give you some info.

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Flernith
Squire

Joined: 26.09.2006
Posts: 12
Posted: 29 Sep 2006 06:10     Subject:
Whyte's mapper is to IRE what peanut butter is to chocolate.  That map is missing a lot though and several shops have changed names since the last time he mapped Enorian.

I've got mine uploaded if anyone wants it, though you'll have to change the filename from Imap.txt to IMap  stupid geocities....

http://www.geocities.com/norsonteef/aetolia/IMap.txt

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Indiana

Administrator

Joined: 13.07.2005
Posts: 316
Posted: 29 Sep 2006 08:49     Subject:
Well, the map from http://www.freewebs.com/heliomance/ doesn't miss that much if you ask me, yes, some rooms names from Enorian are old, also lots of rooms from Bloodloch are not mapped, same for various hidden rooms, spines aquaducts and few other areas, but what I like about them is that maps are made REALLY well (exit length are matching perfectly - which was a huge pain for me at least). I'll try your map as well and see which one suits better - the more sources the better from my point of view.
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Flernith
Squire

Joined: 26.09.2006
Posts: 12
Posted: 29 Sep 2006 14:50     Subject:
You'll hate mine if you look at the guildhall.  No matter what I tried doing, the first floor never came out right.  I never did finish mapping Raim Vale--those critters didn't like me too much.
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