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Afflictions and Cures
VALERIAN: Cures the dishonour affliction and the slickness affliction when
SKULLCAP: Provides an anti-weapon field that lasts until it is taken down
by an opponent or until you perform an aggressive action, when
smoked. The anti-weapon field will cause the weapons of your
opponent to bounce back at him. When eaten, this gives
you the deathsight.
SILERIS: A berry that, when you APPLY it, will defend you against those of
the Syssin class who wish to sink their venom-laden fangs into
PRICKLY ASH: When eaten, cures various afflictions relating to your sanity.
GOLDENSEAL: Cures various afflictions that result from a body or mind in
KELP: This will cure afflictions that have weakened your muscles or
your general fitness level. Eaten.
LOBELIA: Cures some afflictions relating mainly to various types of
phobias or pathos. Eaten.
GINSENG: Cures many afflictions associated with impurities of the blood
or diseases of the skin. Eaten.
BELLWORT: Cures unnatural tendencies to be excessively altruistic. Eaten
SLIPPERY ELM: Cures a variety of very damaging curses and afflictions. Smoked.
MYRRH GUM: Increases your learning efficiency. Eaten.
BLOODROOT: Cures paralysis and slickness. Eaten.
IRID MOSS: Heals some health and mana. Eaten.
KOLA: Allows you to awaken from sleep immediately, at will. Eaten.
COHOSH: Gives you insomnia, which prevents you being put to sleep. Eaten.
HAWTHORN: Gives deafness. Eaten.
BAYBERRY: Gives blindness. Eaten.
PEAR: Lets you breath underwater.
Other Types of Elixirs
HEALTH: Replenishes some of your health.
MANA: Replenishes some of your mana.
LEVITATION: Will make you levitate above the ground.
IMMUNITY: Cures the deadly voyria venom.
VENOM: Resistance to damage from some poisons.
SPEED: Increases your ability to dodge some physical attacks.
FROST: Increases your resistance to fire-based damage.
Types of Salves
EPIDERMAL: Cures some afflictions associated with outer organs, like the
eyes and ears.
MENDING: Cures broken or shrivelled limbs as well as some other things.
CALORIC: Provides a defence against some cold-based attacks, and will
also heal some cold-based afflictions.
RESTORATION: Heals damage done to body parts. (see HELP BODYPARTDAMAGE)
MASS: Will make you very difficult to move.
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